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Issue description:
The Navigation/AI features are very limited. A navigation mesh that takes into account collision obstacles would be a nice feature. This I believe is actually required for proper navigation is it not?
Steps to reproduce:
Minimal reproduction project:
The text was updated successfully, but these errors were encountered:
Godot version:
Any
OS/device including version:
Any
Issue description:
The Navigation/AI features are very limited. A navigation mesh that takes into account collision obstacles would be a nice feature. This I believe is actually required for proper navigation is it not?
Steps to reproduce:
Minimal reproduction project:
The text was updated successfully, but these errors were encountered: