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Strange behavior when resizing editor window that has 0 or 1 pixel height #21107

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qarmin opened this issue Aug 17, 2018 · 5 comments
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@qarmin
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qarmin commented Aug 17, 2018

Godot version:
3.1 dev calinou d906746

OS/device including version:
Windows 10(Probably this is Windows issue not Godot)
Intel HD 4600

Issue description:
When I try resize window which have 0 or 1 pixel height(I don't know how much exactly), window change self position.
It is related with #14806

https://streamable.com/jw1r6

@clayjohn
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Is this relevant in 3.1. There were some changes with window handling.

@qarmin
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qarmin commented Dec 22, 2019

Still happens with Godot 3.2 Beta 4 on Intel HD 3000

@KoBeWi
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KoBeWi commented Nov 21, 2020

Can anyone still reproduce this bug in Godot 3.2.3 or any later release?

I can't reproduce (although the video is dead). Also the linked issue is resolved on master, so maybe this one is no longer relevant too.

@qarmin
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qarmin commented Nov 21, 2020

I don't have anymore access to Windows and can't test it, so I think that it may be closed.

@Calinou
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Calinou commented Nov 21, 2020

See #24702 and #37260.

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