You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Chaosus
changed the title
The unused variable warning appears even if variable used through autoload
The unused class variable warning appears even if variable used through autoload
Sep 18, 2018
To clarify, there's no way to know if a class variable is used in other scripts, unless we scan every script in the project, which is inefficient. That's one reason I opened #19811.
Godot version:
3.1
Issue description:
I think its not correct to warn user if autoload variable used by other scripts
Minimal reproduction project:
WarningBug.zip
The text was updated successfully, but these errors were encountered: