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I deleted some textures from the system explorer, thinking that Godot would cleanup their .import files like Unity does. Turns out it doesn't do it. I think it would help if Godot could do this, along with cleaning up the associated data in the .import folder.
The text was updated successfully, but these errors were encountered:
Godot 3.0.6
I deleted some textures from the system explorer, thinking that Godot would cleanup their .import files like Unity does. Turns out it doesn't do it. I think it would help if Godot could do this, along with cleaning up the associated data in the
.import
folder.The text was updated successfully, but these errors were encountered: