You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Issue description:
On the visual shader editor dock, the right click menu might get cropped(see screenshot 1) or not fit on screen depending on screen resolution(see screenshot 2).
There are two causes for this:
The mouse pointer always marks the top left position of the menu. This is different to how it works in most OSs.
If the menu is taller than the screen it doesn't get split in two parts.
Screenshot 1:
Screenshot 2:
The text was updated successfully, but these errors were encountered:
Godot version:
3.1.beta.calinou.42ce497
OS/device including version:
Linux 64
Issue description:
On the visual shader editor dock, the right click menu might get cropped(see screenshot 1) or not fit on screen depending on screen resolution(see screenshot 2).
There are two causes for this:
Screenshot 1:
Screenshot 2:
The text was updated successfully, but these errors were encountered: