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3.1 NodePath inspector widget is less functional than previous 3.0 version #25289
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I think notes about impossibility of editing NodePath as text are critical. This problem must be resolved as eartier as possible, because it causes a lot of inconvenience. |
It's been a while since this issue was opened, it would be good to reassess whether the NodePath features in 3.5 and 4.0 are now sufficient. |
This was partially resolved with the property copy-paste, but you can't copy the path as text.
Irrelevant now, as paths auto-update on every operation.
Needs a proposal.
Full path appears in tooltip.
Proposal.
See 3)
I think it would be a fine solution. |
Godot version:
3.1 Beta 2
OS/device including version:
Ubuntu 18.04
Issue description:
I have some usability issues with new with new NodePath inspector widget:
I think most of those issues could be solved easily by giving the ability to edit the path in old fashion way via text input field (that would allow to set any path user wants, as well as copy).
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