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I have created a tilemap with collision shapes. This works so far.
Only thing that doesn't work is checking single tiles for groups.
I have tiles that are walls and I have added a wall group for them.
Raycast cannot detect them as objects which can be checked for groups.
It would be nice if tilemaps would store each tile separate.
The text was updated successfully, but these errors were encountered:
I have created a tilemap with collision shapes. This works so far.
Only thing that doesn't work is checking single tiles for groups.
I have tiles that are walls and I have added a wall group for them.
Raycast cannot detect them as objects which can be checked for groups.
It would be nice if tilemaps would store each tile separate.
The text was updated successfully, but these errors were encountered: