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APK Expansion fail to install #28214
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Are you using the official export templates? |
Custom android export with admob. the apk works fine if no apk expansion(and yes i'm testing live from the playstore). the problem only happens on Galaxy S5 |
did you enable READ_EXTERNAL_STORAGE permission? |
I didnt add that permission, I'll try it and see if this resolves my issue. |
@canvasbushi any update? |
i reduced the size of the engine to get an apk under 100mb, so i haven't tried it yet. |
Closing since the issue seems to be resolved. @canvasbushi Feel free to reopen if it's not. |
Godot version:
3.1
OS/device including version:
Android 5.0/Samsung Galaxy S5
Issue description:
APK Expansion enabled, devices report cannot locate resource.
Steps to reproduce:
Godot 3.1 Project on Galaxy S5.
Minimal reproduction project:
The text was updated successfully, but these errors were encountered: