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And I see that the text in LineEdit is translucent in this mode. This is not what was expected. But most importantly, I didn’t find a parameter to change it.
The text was updated successfully, but these errors were encountered:
Godot version: 3.1.1
I need not editable LineEdit:
MyLineEdit.editable = false
And I see that the text in LineEdit is translucent in this mode. This is not what was expected. But most importantly, I didn’t find a parameter to change it.
The text was updated successfully, but these errors were encountered: