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The bookmark circle isn't drawn correctly. #32735
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It makes sense to use an icon for bookmarks indeed, so that it can be antialiased. |
I considered this icon at the original PR: https://github.com/alefragnani/vscode-bookmarks/blob/master/images/bookmark.svg It's free to use AFAIK. |
Yeah, breakpoints should become a large circle icon, with a banner icon similar to the one that @KoBeWi linked for bookmarks. |
I do like that bookmark icon. And making breakpoints large circles would help them stand out more. |
Godot version:
3.2 alpha 1
OS/device including version:
Windows 10 64bit
Issue description:
The bookmark circle's pixels are not correct, the right and left sides are not even. I guess this is an issue with the
draw_circle
function. It might be better if this circle is replaced with a texture so that it can be drawn nicely and have anti-aliasing. Here is a scaled up screenshot for reference.The text was updated successfully, but these errors were encountered: