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Godot version: Godot Engine v4.0.dev.custom_build.d817be92c Does NOT occur on 3.2 Stable
OS/device including version: Win 10 1903
Issue description: Scene > New Scene opens 2 scene tabs, not one (2 new scenes are created)
Steps to reproduce: As above.
Minimal reproduction project: N/A
Via breakpoints I have seen that
godot/scene/gui/popup_menu.cpp
Lines 296 to 304 in d817be9
Is reached twice, both with pressed = false. Through some print strings at:
godot/scene/main/window.cpp
Line 884 in d817be9
The mouse up (pressed = false) event is being fired twice.
I think this issue is beyond my knowledge at this stage.
The text was updated successfully, but these errors were encountered:
Could be related to #37331 (and thus will fixed by the same PR)
Sorry, something went wrong.
Assuming fixed by #37519 as mentioned by @KoBeWi. Please comment if you can still reproduce it.
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Godot version:
Godot Engine v4.0.dev.custom_build.d817be92c
Does NOT occur on 3.2 Stable
OS/device including version:
Win 10 1903
Issue description:
Scene > New Scene opens 2 scene tabs, not one (2 new scenes are created)
Steps to reproduce:
As above.
Minimal reproduction project:
N/A
Via breakpoints I have seen that
godot/scene/gui/popup_menu.cpp
Lines 296 to 304 in d817be9
Is reached twice, both with pressed = false.
Through some print strings at:
godot/scene/main/window.cpp
Line 884 in d817be9
The mouse up (pressed = false) event is being fired twice.
I think this issue is beyond my knowledge at this stage.
The text was updated successfully, but these errors were encountered: