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LineEdit behaves erratically when a zone of text is replaced and backspace is used #38158

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SkyLucilfer opened this issue Apr 23, 2020 · 0 comments · Fixed by #38309
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@SkyLucilfer
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Godot version:
3.2 c7ad8f5

OS/device including version:
Android 9, Huawei

Issue description:
When a zone of text is selected and replaced in LineEdit, delete operations afterwards will behave in a buggy way, randomly replacing and adding characters.

Related to #27065 , but as far as I know it's not caused by the same bug.

Steps to reproduce:

  1. Create an empty project, add Node2D and LineEdit.
  2. Export to Android.
  3. Type a line in LineEdit on Android, for example "A very good game"
  4. Select a zone of text, for example the last 3 characters "ame"
  5. Replace the selected text with any character or backspace.
  6. Continue using backspace after that. It will delete and add random characters in the same time.
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