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Linux POP OS 20.04 LTS Godot 4.0 with the Vulkan setup.
Issue description:
The New Window Node, when you change the mode from "Windowed" to "Fullscreen" it works fine. However, if you change it back to "Windowed", the top bar doesn't come back.
Steps to reproduce:
Add Window Node
Change the Mode from "Windowed" to "FullScreen".
Change it back again to "Windowed".
Minimal reproduction project:
The text was updated successfully, but these errors were encountered:
I guess the Issues you mentioned are related to the Main window manager of the Editor and the settings in the Project settings. I was actually talking about the new "Window" Node presented in the new Godot 4.
Maybe they are related, or they are the same issue under the hood. I don't know.
Here's how it looks like on Mageia 9 KDE Plasma/KWin on X11:
simplescreenrecorder-2022-07-19_10.21.25.mp4
I do reproduce a situation where the window title bar disappears while being in windowed, but that's on the main window when setting fullscreen in project settings, which doesn't work properly (that's #54065).
Godot version:
18c51d3
OS/device including version:
Linux POP OS 20.04 LTS Godot 4.0 with the Vulkan setup.
Issue description:
The New Window Node, when you change the mode from "Windowed" to "Fullscreen" it works fine. However, if you change it back to "Windowed", the top bar doesn't come back.
Steps to reproduce:
Minimal reproduction project:
The text was updated successfully, but these errors were encountered: