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Issue description: When i make a project that use a baked GI floor and dynamic cube with emissive red light dynamic GI and bake the GI the dynamic GI doesn't work.
Steps to reproduce:
Create a new project
Make a floor with a material (white for example)
Make it gi baked
Add a light
Make a cube and add a red material and emissive color with an intensity 5.0f
Make it GI dynamic
Add a GIProbe
Bake the GIProbe
The dynamic GI Cube doesn't work (the emissive doesn't work and does not get reflected to the floor.
**Godot version: 4.0 git commit f10c381
OS: Archlinux latest (Nvidia GTX 1060/64 GB RAM/Intel Core i7)
Issue description: When i make a project that use a baked GI floor and dynamic cube with emissive red light dynamic GI and bake the GI the dynamic GI doesn't work.
Steps to reproduce:
Minimal reproduction project: In attachments
MyTestProject.zip
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