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[3.x] No autocompletion for typed variables sometimes (fixed in master
)
#42005
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I just wanted to add that this is still happening in 3.3.1 and in the 4.0 devel master |
master
)
Fixed in |
By the way, I realized the fix in master doesn't fix the situation in this image since the type guesser uses the last assigned value type with more priority. This could be fixed again by tweaking the order of stuff in |
master
)master
)
Godot version:
3.2.3 rc6
Issue description:
Autocompletion
No autocompletion
What's even more weird, in my project I have a script where it's opposite (i.e. when type is assigned with
as
, the autocompletion fails)The text was updated successfully, but these errors were encountered: