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Copy paste parameters not persistent (on material) #42415

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Flavelius opened this issue Sep 29, 2020 · 0 comments · Fixed by #85362
Closed

Copy paste parameters not persistent (on material) #42415

Flavelius opened this issue Sep 29, 2020 · 0 comments · Fixed by #85362

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@Flavelius
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Flavelius commented Sep 29, 2020

Godot version:

3.2.3.stable.mono.official

OS/device including version:

Windows 10 x64

Issue description:

Copy params -> paste params onto another material only keeps the pasted values as long as the material is inspected. Even saving doesn't retain them and they're lost upon reselecting the asset.

Steps to reproduce:
See the this demonstration:
https://streamable.com/mpziu8

Edit: There's an error though, i missed:
"Another resource is loaded from path 'res://Shared/Maps/Environments/LandingCave/Rocks.material' (possible cyclic resource inclusion)."

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4 participants