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OS/device including version:
Linux (Arch), AMD, GLES3 (not relevant)
Issue description:
The flag on "handle_input_locally" on a Viewport within a ViewportContainer keeps getting reset to false whenever the scene is getting reloaded, despite "true" being the default option.
Godot version:
Godot Engine v3.2.4.rc.custom_build.ba174332a - https://godotengine.org
OS/device including version:
Linux (Arch), AMD, GLES3 (not relevant)
Issue description:
The flag on "handle_input_locally" on a Viewport within a ViewportContainer keeps getting reset to false whenever the scene is getting reloaded, despite "true" being the default option.
Steps to reproduce:
Minimal reproduction project:
MinimalDemoViewportIssue.zip
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