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Godot version: 3.3.stable.official
Issue description: Navigation2D get_simple_path() does not always find the shortest path.
These may be related: #15919 #17885
Steps to reproduce: (see demo project / screengrabs)
See images from my test project that demonstrates the problem:
Shortest path:
Not shortest path:
Minimal reproduction project:
nav_problem.zip
The text was updated successfully, but these errors were encountered:
Duplicate of #19011, #28235 and possibly others.
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Godot version:
3.3.stable.official
Issue description:
Navigation2D get_simple_path() does not always find the shortest path.
These may be related:
#15919
#17885
Steps to reproduce:
(see demo project / screengrabs)
See images from my test project that demonstrates the problem:
Shortest path:
Not shortest path:
Minimal reproduction project:
nav_problem.zip
The text was updated successfully, but these errors were encountered: