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3.3.2.stable.official
Linux Mint 20.1, GLES2, Intel HD 620
intersect_ray finds disabled CollisionShape in GodotPhysics, but not in Bullet physics.
TestSandBox.zip
The text was updated successfully, but these errors were encountered:
Duplicate of #49814.
This particular issue with disabled CollisionShapes was already fixed by #49845, which will be in 3.3.3 once it's released.
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Godot version
3.3.2.stable.official
System information
Linux Mint 20.1, GLES2, Intel HD 620
Issue description
intersect_ray finds disabled CollisionShape in GodotPhysics, but not in Bullet physics.
Steps to reproduce
Minimal reproduction project
TestSandBox.zip
The text was updated successfully, but these errors were encountered: