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if you have a separate thread running and try to access a variable that does not exist, it will not throw an error or anything, the thread simply stops working without any indication of how or why.
Steps to reproduce
run a script with this code:
extends Node
var thread = Thread.new()
func _ready():
thread.start(self, "calc", self)
func calc(data):
print('here')
var l = data.position
print('now here')
the output console will only say 'here', there will be no errors thrown in debugger
Godot version
v3.3.3.stable.mono.official [b973f99]
System information
Windows 10
Issue description
if you have a separate thread running and try to access a variable that does not exist, it will not throw an error or anything, the thread simply stops working without any indication of how or why.
Steps to reproduce
run a script with this code:
the output console will only say 'here', there will be no errors thrown in debugger
Minimal reproduction project
MultiThreadError.zip
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