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PointLight2D's additive blend mode not working #53660

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girng opened this issue Oct 11, 2021 · 1 comment
Closed

PointLight2D's additive blend mode not working #53660

girng opened this issue Oct 11, 2021 · 1 comment

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@girng
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girng commented Oct 11, 2021

Godot version

4.0.dev.20211004

System information

Windows 10, RX 480

Issue description

GPU version: 27.20.22025 (latest)

I think this might be a Windows and AMD GPU issue.
If anyone can test it with an nvidia GPU, that would be great
Apologies if it's been reported, couldn't find anything while searching.

Steps to reproduce

  • Open the example project
  • Notice how the lights are not blended

https://i.gyazo.com/b2a37ba99645e79b4a897f448f1eed1c.mp4

Minimal reproduction project

lights_and_shadows.zip

@Calinou
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Calinou commented Nov 18, 2021

Duplicate of #49922.

@Calinou Calinou closed this as completed Nov 18, 2021
@Calinou Calinou removed this from the 4.0 milestone Nov 18, 2021
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