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Renaming a script without a supported file extension, hides the script without a warning #56805
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I've got the logic the detect when such problem will occur. But I've no idea on what UI is the best to deal with it :
I wonder if we shouldn't prevent these renaming in dock as there is not option to show hidden files in FileSystem dock. |
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Godot version
v3.4.1.stable.official [aa1b958]
System information
Windows 10 21H1
Issue description
Renaming a script in the FileSystem panel, by removing the file extension
.gd
Hides the file from the FileSystem panel, without showing a warning message.
This might seem like it was deleted.
But it's still available in the project directory.
Steps to reproduce
In the FileSystem panel
.gd
Observed
The file disappears from the FileSystem panel.
Expected
A warning message should probably be shown.
Stating that renaming a file without a supported extension, will hide the file in Godot.
It will not be deleted, it's still available in the project directory.
Minimal reproduction project
No response
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