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New in-editor error popups can extend off-screen #57472
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Toasts were already implemented in 4.0alpha1, but did you make sure to enable them by clicking the bell icon? |
Okay, confirmed that the toasts go off-screen in alpha 1 too.
In alpha 1, this didn't enable them for me ( the same as #56550). It looks like the default behaviour for |
See #56550 (comment) |
@groud can you implement some EDITOR_DEF for the label maximum width? |
It probably doesn't need to be a setting, just a hardcoded percentage of the available window width. |
Godot version
v4.0.alpha.custom_build [78e3e65]
System information
Windows 10
Issue description
The new error popups don't wrap text or otherwise handle longer text, so they can extend off-screen:
Since the errors are left-justified as a block, long errors can push shorter ones off-screen:
Popups don't seem to have been introduced in v4.0.alpha1.official [31a7ddb], so I haven't been able to reproduce the behaviour there.
**Edit: ** The bug also appears in alpha 1.
Steps to reproduce
Cause a sufficiently long error message to popup in the editor, e.g. with
attached to a node in the scene tree.
Minimal reproduction project
No response
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