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When Godot converts a ParticlesMaterial that uses a emission_color_texture into a shader, it will put emission_tex_ofs into void process() when it is declared in void start(), resulting in an unknown identifier error.
Godot version
4.0.alpha2
System information
Ubuntu, Vulkan, Nvidia
Issue description
When Godot converts a ParticlesMaterial that uses a
emission_color_texture
into a shader, it will putemission_tex_ofs
intovoid process()
when it is declared invoid start()
, resulting in an unknown identifier error.Show example shader code
Steps to reproduce
GPUParticles2D
nodeParticlesMaterial
Minimal reproduction project
skipping this as reproduction is trivial
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