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Calling enum's nonexisting method causes a crash #61466
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I think this is the same crash I was getting when i did a typo in |
Just added a fix for this one in #69590 :) Should now generate an error for non-dictionary based methods, e.g. you can still do |
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Godot version
v4.0.alpha8.official [cc3ed63]
System information
Windows 10, OpenGL ES 3.0 Renderer: GeForce GTX 1060 6GB/PCIe/SSE2
Issue description
Trying to use enum name as something that has methods, crashes Godot:
Steps to reproduce
Minimal reproduction project
No response
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