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[Bullet] No shape ID in a result of RayCast against PhysicsBody with multiple ConcavePolygonShapes. #62223
Comments
I dug into it more and stumble upon great research by pouleyKetchoupp. How To Fix Still would not close this issue, because solution is far from good and issue is not documented anywhere. |
Probably related to: #57452. |
Godot version
v3.5.rc4.official [e047c50]
System information
Windows 10
Issue description
According to doc intersect_ray must have shape id in resulting Dict.
However, its always 0.
This issue was already reported and fixed in #55533.
According to changelog it must be fixed in 3.5 rc4.
It doesn't.
Steps to reproduce
You can find example in attached MRP.
Minimal reproduction project
raycast_shape_bug.zip
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