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After the font refactor for Alpha 12, the font options in the toolbar is no longer present. Having these options at a glance, automatically register font families, and in the toolbar made working with fonts substantially easier, rather than having to navigate to theme overrides every time.
Alpha 11
Alpha 12
Steps to reproduce
Create a new project
Add any control node that uses text (Label, RichTextLabel, LineEdit, etc)
Select node, notice options missing from toolbar
Minimal reproduction project
Two projects for ease of testing and not having to reimport between the two versions.
Godot version
v4.0.alpha12.official [2c11e6d]
System information
Windows 10
Issue description
After the font refactor for Alpha 12, the font options in the toolbar is no longer present. Having these options at a glance, automatically register font families, and in the toolbar made working with fonts substantially easier, rather than having to navigate to theme overrides every time.
Alpha 11

Alpha 12

Steps to reproduce
Minimal reproduction project
Two projects for ease of testing and not having to reimport between the two versions.
font-options-toolbar_a11.zip
font-options-toolbar_a12.zip
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