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When adding a child scene that contains an omnilight to a scene with a WorldEnvironment with SDFGI enabled error spam (that does not stop) can happen in the editor.
Sometimes it doesn't trigger the error, sometimes it does, but it is a consistent issue. You may have to play with it, add a light scene, reload the world scene, etc.
Steps to reproduce
Create a world made from child scene objects for walls, floors, ceiling, and a light source.
I loaded this test project up in Godot 4 Beta 3 to confirm it's still an issue in the new release, and it still happens though the output is slightly different:
Godot version
v4.0.beta2.official [f8745f2]
System information
Windows 10, Vulkan, Geforce 2060
Issue description
When adding a child scene that contains an omnilight to a scene with a WorldEnvironment with SDFGI enabled error spam (that does not stop) can happen in the editor.
Sometimes it doesn't trigger the error, sometimes it does, but it is a consistent issue. You may have to play with it, add a light scene, reload the world scene, etc.
Steps to reproduce
Minimal reproduction project
GI Error Reproduction.zip
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