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Shape2D
and Shape3D
RID allocations can leak since #67714
#68973
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@qarmin Can you upload your minimal reproduction project? I wasn't able to recreate one from scratch yet. |
Finally found minimal project - #69750
is printed |
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Godot version
4.0.dev (11e1c83)
System information
Linux (Ubuntu 22.04), Vulkan, Radeon RX Vega 64 (eGPU)
Issue description
Since the merge of #67714, some RID allocations of
Shape2D
andShape3D
can leak when thePhysicsServer
singleton is disposed before the GDScript holding them.This was a known issue when the merge occured.
Steps to reproduce
Investigating now.
Minimal reproduction project
Not yet.
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