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Parser Error: When trying to run (F5) a project #69213
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You might have a cyclic reference in your code, which used to produce CRC errors and now presents |
CC @rune-scape |
Your issue seems very similar to mine, though i have no idea where the cyclic reference is, unless it also refers to places where i check class types with There are currently no cyclic reference errors whilst using Beta 5. |
I ran into the issue as well and managed to create a MRP. |
@issork Thanks for the MRP! It really helped pinning down the issue. Everybody, if you could test my PR, it would be great. When the Github action will finish, you will be able to download the artifacts to test, if you don't feel to build from source. |
The PR seems to fix the issue for me, I can run my project again. Thanks! |
it seems like something may be going wrong in the analyzer? |
@adamscott had it right (nice job) |
Godot version
4.0 Beta 6
System information
Windows 11
Issue description
When trying to run my project with F5 it halts with Parse Error:
The only information shown is in the console as follows.
My project is fairly large and runs fine in Beta 5.
in case it helps heres the log when loading up the project:
Steps to reproduce
Unfortunately i cannot help much as my project is fairly large. I have tried to narrow the issue down but cannot. Any help with this would be appreciated.
Minimal reproduction project
Please see above.
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