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ReShade popup on every component of the editor #70849

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dotnetdummy opened this issue Jan 2, 2023 · 3 comments · Fixed by #88316
Closed

ReShade popup on every component of the editor #70849

dotnetdummy opened this issue Jan 2, 2023 · 3 comments · Fixed by #88316

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@dotnetdummy
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dotnetdummy commented Jan 2, 2023

Godot version

4.0-beta10

System information

Windows 11, NVidia RTX 3080

Issue description

godot4-editor

As soon as I start the editor and choose a project with the Forward+ or Mobile renderer I get various ReShade information/warnings (see appended screenshot). I do not have ReShade installed for all users on the system, just injected in in an emulator (CEMU).

It works fine when creating a project using the "Compability" renderer.

Also when opening the editor as Admin, the error in the appended screenshot is just replaced with the yellow text "An update is available! .....". Pressing the home-key does nothing, no ReShade configuration is opened.

Steps to reproduce

I just need to open the provided project and it pops up on every menu, sub-menu, dialog, etc in the editor.

Minimal reproduction project

gd4test.zip

@dotnetdummy
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Just realized it pops up in every game if using Vulkan. So it is some systemwide config that hooks into the driver somehow, no issue with the Godot 4 engine...

@Calinou
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Calinou commented Jan 2, 2023

From our side, is there a way to hint ReShade that it shouldn't affect a specific window? This would be good to do on the Godot editor, as there's no reason to ever use ReShade on the Godot editor (though you may want to do so on a running project).

@Calinou
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Calinou commented Feb 14, 2024

Reopening, as I can still reproducible this as of 4.3.dev3 after installing ReShade on the Godot editor executable.

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3 participants