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The new 2D glowing is Confusing! #73134

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3booodpro opened this issue Feb 11, 2023 · 1 comment
Closed

The new 2D glowing is Confusing! #73134

3booodpro opened this issue Feb 11, 2023 · 1 comment

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@3booodpro
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Godot version

4.0.rc1

System information

Windows 10, Forward+, GTX 1660 Super

Issue description

Specific Glowing is gone.. :(

in Godot 3.5 to use the glowing is very easy, All you have to do is adding a WorldEnvironmet Node and then:
image
make its settings like this, Now all you have to do is change the RAW Modulate for any node to make it glow, Like this:
image
or even lines if you want:
image

Now moving to Godot 4.0.rc1.. Its Harder for some reasons, We start with adding a WorldEnvironment Node and then:
image
But as you can see its not working:
image
I did tweak the settings a little bit:
image
as you can see now its working for the Sprites, Now I will test it on the Lines:
image
Its not working.. So I tweaked the settings again.. Like This:
image
Now Its working, but there's a problem:
image
as you can see, Its making everything glowing even though I don't want it to be glowing, And no matter what I change in the settings its not fixed ,I wish you can make it like the old one so we can be specific to what we want to be glowing and what doesn't.

Steps to reproduce

Add the World Environment and tweak the settings like what I wrote above.

Minimal reproduction project

Glowing 3.5.zip
Glowing 4.0.rc1.zip

@Calinou
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Calinou commented Feb 11, 2023

Duplicate of #62110.

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Feb 11, 2023
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