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Positional shadow artifacting in VR #73407

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firescaleVR opened this issue Feb 16, 2023 · 2 comments
Closed

Positional shadow artifacting in VR #73407

firescaleVR opened this issue Feb 16, 2023 · 2 comments

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@firescaleVR
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Godot version

4.0 rc2

System information

Windows 10, Vulkan, GTX 1070

Issue description

Positional shadows from omni lights have severe artifacting around the edges of their volumes in VR and the artifacting each eye sees is different, left eye sees artifacting on the left edge while right sees artifacting on the right edge.

Steps to reproduce

See attached project

Minimal reproduction project

VR test scene2.zip

@BastiaanOlij
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Please check if this is resolved by: #78499

@akien-mga akien-mga changed the title 4.0 rc2 - Positional shadow artifacting in VR Positional shadow artifacting in VR Jul 5, 2023
@firescaleVR
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Thanks, issue is resolved in 4.1.1.0 stable.

@Calinou Calinou modified the milestones: 4.x, 4.1 Sep 13, 2023
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