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Auto-complete not working with autoload scripts #75519

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Joseph22Jct opened this issue Mar 31, 2023 · 1 comment
Closed

Auto-complete not working with autoload scripts #75519

Joseph22Jct opened this issue Mar 31, 2023 · 1 comment

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@Joseph22Jct
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Godot version

4.0.1

System information

Windows 10

Issue description

When I write a variable on a Autoload Script (such as Globals.gd), with a class_name and making use of Static typing, it does not autocomplete any function from the class like it should, instead it only autocompletes functions and properties of a basic node.
SOShelp

Steps to reproduce

Make an auto-load script file, and a secondary file, attach the secondary file to a node and give it a class_name, and have the auto-load script get_node and instantiate it as the class_name you gave the secondary file, then try to reference the variable that stores the secondary file in the autoload script, it wont show any custom functions or properties.

Minimal reproduction project

N/A

@Calinou
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Calinou commented Apr 1, 2023

@Calinou Calinou closed this as not planned Won't fix, can't repro, duplicate, stale Apr 1, 2023
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