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Windows 11, AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 2.10 GHz
Issue description
The get_window_id () function in the Window class is not exposed and yet nearly every function in DisplayServer pertaining to window management requires a window ID as an argument, however, there's no way to retrieve this information from a window?!?!?
Steps to reproduce
N/A
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered:
get_window_list () just returns a bunch of IDs with no way of actually matching them up with a window except via get_window_at_screen_position (), however, that function should not be the default way of getting a window ID, I agree the function should exist for an alternate way.
get_window_id () is a method in the Window class in the Godot source, it's just not exposed.
Godot version
v4.0.2.stable.official [7a0977c]
System information
Windows 11, AMD Ryzen 5 3500U with Radeon Vega Mobile Gfx 2.10 GHz
Issue description
The get_window_id () function in the Window class is not exposed and yet nearly every function in DisplayServer pertaining to window management requires a window ID as an argument, however, there's no way to retrieve this information from a window?!?!?
Steps to reproduce
N/A
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: