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Unable to modify AndroidManifest.xml. #76963
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The same issue on 4.0.3.stable |
Same problem, I really need it, otherwise my game will be removed for alleged invasion of privacy. |
While #78164 solves the OP's need to set an application as launcher, the claim that it's not possible to modify the |
I just did it again from scratch and it worked, but my application got an error, despite that, AndroidManifest.xml was still modified. |
@Abab-bk How did you able to modify AndroidManifest.xml? Is there a workaround? |
I just did it three times from the beginning and it worked on the third time. |
I'm still having this issue in v4.2.stable while trying to add an additional "intent" to AndroidManifest.xml. |
@FoolLin The following apis have been added to the
|
@m4gr3d I've overwritten |
@FoolLin can you provide a minimal reproducible project with the changes you made as described above. |
Here is Minimal Reproducible(4.2).zip but it doesn't contain android folder since GitHub said it too big. In v3.5.3 I'm able to directly modify AndroidManifest.xml to something like this |
@FoolLin From looking at your MRP, you need to override The
Also note that the first |
I have two questions for this
|
@BraveEvidence This issue is closed and your topic doesn't seem related to it. Instead you can either ask the community forums, or our rocket chat dev community. |
Bugsquad note: This issue has been confirmed several times already. No need to confirm it further.
Godot version
v4.0.2.stable.official [7a0977c]
System information
Ubuntu 22.04
Issue description
I followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.
I want to create Android launcher app to do this i added following code to AndroidManifest.xml in Android Studio.
<category android:name="android.intent.category.HOME" /> <category android:name="android.intent.category.DEFAULT" />
But when I export APK my modifications are removed from AndroidManifest.xml.
Steps to reproduce
Followed this tutorial
https://docs.godotengine.org/en/stable/tutorials/export/android_custom_build.html#doc-android-custom-build.
then open android project in Android studio and edit AndroidManifest.xml.
Minimal reproduction project
N/A
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