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e[1;31mERROR:e[0;91m vkCreateGraphicsPipelines failed with error -3 for shader 'CanvasOcclusionShaderRD:0'.
e[0;90m at: render_pipeline_create (drivers/vulkan/rendering_device_vulkan.cpp:6394)e[0m
[mvk-error] VK_ERROR_FORMAT_NOT_SUPPORTED: VkFormat VK_FORMAT_R64G64_SFLOAT is not supported for vertex buffers on this device.
Steps to reproduce
Launching my project.
Minimal reproduction project
I think it happens on all mac projects, but checking now.
The text was updated successfully, but these errors were encountered:
Godot version
On top of 4.0 branch. fd5dc25
System information
Mac Mini, Apple Silicon on Firefox
Issue description
Error message in log.
Steps to reproduce
Launching my project.
Minimal reproduction project
I think it happens on all mac projects, but checking now.
The text was updated successfully, but these errors were encountered: