-
-
Notifications
You must be signed in to change notification settings - Fork 21k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Curve/path tools (in 3D) not working with floating script editor. #78193
Comments
Just ran into this. I always have the script editor open in a floating window. Perhaps there's still an assumption somewhere in the code that the 3D tab will not be in use while other tabs, like Script, are in use (not taking into account the possibility of floating). As described in the reproduction steps, you have to reselect the path node to see points appear or disappear after opening or closing the script window. Relevant information:
|
Happens also with custom gizmos added by EditorNode3DGizmoPlugin, probably with all gizmos that add handles. Godot version: v4.1.2.stable.arch_linux 2023-11-06.21-48-31.mp4-2mb.mp4This might help, it is apparently cherry picked for 4.1.3: #80647 |
Confirmed, fixed by #80647 |
Godot version
v4.1.beta1.official [828ec2c]
System information
Godot v4.1.beta1 - Debian GNU/Linux 12 (bookworm) 12 - Vulkan (Forward+) - dedicated NVIDIA GeForce GTX 1060 6GB (nvidia) - Intel(R) Core(TM) i5-7600K CPU @ 3.80GHz (4 Threads)
Issue description
I'm working on a project with a lot of curves, and i decided to test the new feature to make the script editor float. This doesn't affect much that i have seen for now, exept that using the path/curve tools does not work while the script editor is floating, for some reason.
The curve points seems to disappear when re-selecting the Path3D node after making the script editor float. The points appear again and everything works great when exiting the floating script editor and then reselecting the Path3D node again. I suppose the tools not working are an extension of the problem with the points disappearing.
I could not reproduce the issue with 2D nodes.
Simple Path3D node setup:
Before and after:
Steps to reproduce
Make points disappear:
Make points appear again:
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: