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Screen position & size of the "add node" popup dialog is not saved #78401

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mieldepoche opened this issue Jun 18, 2023 · 3 comments
Closed

Screen position & size of the "add node" popup dialog is not saved #78401

mieldepoche opened this issue Jun 18, 2023 · 3 comments

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@mieldepoche
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Godot version

4.0.3

System information

ubuntu 23.04

Issue description

  • The position (and the size) of the add node (Ctrl + A) popup is reset on each node addition.
  • This is unlike e.g. the "instantiate child scene" popup (Ctrl + Shift + A).
  • This is bad because on my setup, the popup keeps showing up on my secondary monitor while the godot editor is on my main monitor.

Steps to reproduce

  • have two monitors
  • Ctrl + A
  • Ctrl + Shift + A
    (notice how moving and resizing the "Instantiate Child Scene" window allows you to customize where it will next show up)

Minimal reproduction project

an empty project.godot file

@AThousandShips
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AThousandShips commented Jun 18, 2023

Cannot replicate on 4.x, it is saved correctly, with multiple monitors, but on Windows, so might be platform specific

Edit: This was a bug, and has been fixed in 4.1

@AThousandShips
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AThousandShips commented Jun 18, 2023

But the fix there was not backported to 4.0.x, will open a dedicated fix for 4.0.x

@akien-mga
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Fixed by #78403.

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