InvalidCastException
is thrown when trying to assign a c# resource to a tool Node in editor
#80298
Labels
InvalidCastException
is thrown when trying to assign a c# resource to a tool Node in editor
#80298
Godot version
v4.2 dev.mono 16a9356
System information
Godot v4.2.dev.mono (16a9356) - Windows 10.0.19045 - Vulkan (Forward+) - integrated Intel(R) UHD Graphics 630 (Intel Corporation; 31.0.101.2121) - Intel(R) Core(TM) i5-10400 CPU @ 2.90GHz (12 Threads)
Issue description
InvalidCastException
thrown when trying to assign a c# resource to a tool Node in editor.Actually this bug has been here since c# Resource is supported.
The exception stack:
Steps to reproduce
Node
NodeCSharpNode.cs
with aCSharpResource
property and tool enabled(necessary) to the Node:Tool
works.MyRes
property.Minimal reproduction project
csres.zip
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