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Particles rendered incorrectly with a gradient texture #81166
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Regression from #81137. cc @KoBeWi @Geometror |
When I convert the material to ShaderMaterial it works correctly 🤔 EDIT: EDIT2: |
Godot version
9f9210e
System information
Windows 11
Issue description
I found that one of particles shaders in my project begin working incorrectly after the recent fixes. I've bisected it to 9f9210e.
Before:
After:
Steps to reproduce
Download the provided test project and compare changes with different version.
Minimal reproduction project
bug.zip
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