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It was not possible to use CanvasTexture in TileSets before at all, so it's not really this change that caused the issue. So it's not a regression either.
@Az-qianchen have you tried disabling "Use texture padding" ? Do you see any difference ?
AThousandShips
changed the title
Tilemap sets a CanvasTexture, will be lighting errors
When setting a CanvasTexture for TileMap, there will be lighting errors
Oct 24, 2023
My bad, the issue title made it sound like it made it a CanvasTexture causing bugs, instead of that it happens when someone assigned one, updated the title
Godot version
4.2.beta2
System information
WIn 11
Issue description
The problem does not exist in Beta1
Using ImageTexture can get normal results
2023-10-24.135250.mp4
The lights will only show half
The problem does not exist on Sprite2D
Steps to reproduce
pass
Minimal reproduction project
bug.zip
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