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CSG collision shape editor gizmo does not hide #84132

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Wolfe2x7 opened this issue Oct 29, 2023 · 0 comments · Fixed by #84174
Closed

CSG collision shape editor gizmo does not hide #84132

Wolfe2x7 opened this issue Oct 29, 2023 · 0 comments · Fixed by #84174

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@Wolfe2x7
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Godot version

v4.1.3.rc1.official [f80c673]

System information

Godot v4.1.3.rc1 - Linux Mint 20.2 (Uma) - X11 - Vulkan (Mobile) - dedicated NVIDIA GeForce GTX 1660 Ti (nvidia; 470.199.02) - Intel(R) Core(TM) i7-9750H CPU @ 2.60GHz (12 Threads)

Issue description

When any CSG node has collisions enabled, the editor gizmo for its collision shape does not respect its visibility, potentially obscuring other nodes unless collisions are temporarily disabled for CSG nodes.

Steps to reproduce

  1. Enabled collisions on a CSG node
  2. Toggle its visibility

Minimal reproduction project

min-repo-10-28-23-1.zip

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3 participants