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I tested the issue in Godot 4.1.3, 4.2 and 4.2.1. I haven't tested older versions of Godot 4. This issue does not occur in Godot 3.x (which is what I have been testing migrating from).
System information
Windows 10 - Godot 4.1.3, 4.2, 4.2.1 stable
Issue description
Drop down / right click menus are automatically closing. Here's a short gif of me playing around with Texture Rect settings. Sometimes the menus stay open for a couple seconds, sometimes they close immediately.
This issue does not occur in Godot 3.5, which I used for my most recent game.
Steps to reproduce
Right click on a scene
Wait
Alternatively
Create a Texture Rect
Click the Scale drop down
Wait
Minimal reproduction project (MRP)
I was able to reproduce the issue on a brand new project without any code or assets, and I think uploading an empty project seems like kind of a waste of time.
I was able to reproduce the issue using pre-built versions available on the Godot website. The issue also exists in the Esoteric Software pre-builts with Spine baked in.
The text was updated successfully, but these errors were encountered:
With everything closed the issue persisted, but I force quit the pen app for a Huion tablet and the issue stopped. The Huion tablet is not plugged into my machine, this was just the software. My layperson hypothesis is whatever mechanism they're using to detect the pen is interfering with tooltips by causing Godot to think there's on-screen movement when there isn't.
Notably I have a Wacom tablet that is plugged in, and it's not causing issues.
The pen software is for the Kamvas 20, and they have downloads here. The issue may not be specific to this piece of software or manufacturer.
For the time being, I've uninstalled the Huion Tablet app from my own machine.
Tested versions
I tested the issue in Godot 4.1.3, 4.2 and 4.2.1. I haven't tested older versions of Godot 4. This issue does not occur in Godot 3.x (which is what I have been testing migrating from).
System information
Windows 10 - Godot 4.1.3, 4.2, 4.2.1 stable
Issue description
Drop down / right click menus are automatically closing. Here's a short gif of me playing around with Texture Rect settings. Sometimes the menus stay open for a couple seconds, sometimes they close immediately.
This issue does not occur in Godot 3.5, which I used for my most recent game.
Steps to reproduce
Alternatively
Minimal reproduction project (MRP)
I was able to reproduce the issue on a brand new project without any code or assets, and I think uploading an empty project seems like kind of a waste of time.
I was able to reproduce the issue using pre-built versions available on the Godot website. The issue also exists in the Esoteric Software pre-builts with Spine baked in.
The text was updated successfully, but these errors were encountered: