We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
4.3dev1
Windows 10 - Godot4.3dev1
There are no warnings when using ConcavePolygonShape3D with CharacterBody3D. It seems there are relevant warning comments in the documentation
Add a CollisionShape3D node under CharacterBody3D, and use ConcavePolygonShape3D as the Shape.
N/A
The text was updated successfully, but these errors were encountered:
Successfully merging a pull request may close this issue.
Tested versions
4.3dev1
System information
Windows 10 - Godot4.3dev1
Issue description
There are no warnings when using ConcavePolygonShape3D with CharacterBody3D. It seems there are relevant warning comments in the documentation
Steps to reproduce
Add a CollisionShape3D node under CharacterBody3D, and use ConcavePolygonShape3D as the Shape.
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: