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The following code works:
Sprite = 42 print(Sprite)
And effectiveley replaces Sprite as if it was a normal global variable. It looks like a bug, and a way to troll a game project really hard^^ Someone (maybe accidentally) did that in a QA thread: https://godotengine.org/qa/14991/extention-add_exception-nonexistent-function-add_exception
Sprite
Might be related to #6221
The text was updated successfully, but these errors were encountered:
Still happens in Godot 3.0 stable.
Sorry, something went wrong.
Solved by #19264.
No branches or pull requests
The following code works:
And effectiveley replaces
Sprite
as if it was a normal global variable.It looks like a bug, and a way to troll a game project really hard^^
Someone (maybe accidentally) did that in a QA thread: https://godotengine.org/qa/14991/extention-add_exception-nonexistent-function-add_exception
Might be related to #6221
The text was updated successfully, but these errors were encountered: