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Inconsistent/Broken Behavior of PopupMenu Item Tooltips #89335

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ryevdokimov opened this issue Mar 9, 2024 · 1 comment
Open

Inconsistent/Broken Behavior of PopupMenu Item Tooltips #89335

ryevdokimov opened this issue Mar 9, 2024 · 1 comment

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@ryevdokimov
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Tested versions

v4.2.1.stable.mono.official [b09f793]
v4.3.dev.custom_build [f289648]

System information

Godot v4.2.1.stable.mono - Windows 10.0.22631 - Vulkan (Forward+) - integrated AMD Radeon(TM) Graphics (Advanced Micro Devices, Inc.; 31.0.24002.92) - AMD Ryzen 7 PRO 6850U with Radeon Graphics (16 Threads)

Issue description

Single Window Mode: Maybe ok, but ui_cancel will close the popup instead of hiding the tooltip which is the behavior everywhere else. For example, the escape key will not simultaneously clear a tool mode tooltip and deselect a node at the same time.

Multi Window Mode: ui_cancel does not hide the tooltip and the tooltip partially locks up the PopupMenu by not allowing you to use arrow keys to navigate, hover highlight is not functional.

image

Steps to reproduce

Single Window Mode:

  1. Show the tooltip in the above screenshot
  2. Press ui_cancel (escape by default)

Mullti Window Mode:

  1. Show the tooltip in the above screenshot
  2. Press ui_cancel (escape by default)
  3. Try to use arrow keys to navigate items
  4. Try to hover highlight items

Minimal reproduction project (MRP)

N/A

@kitbdev
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kitbdev commented Mar 9, 2024

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