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4.3 dev6 C# Clearing a dictionary, then creating a new one on an exported property in the inspector crashes the editor #92340
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I can reproduce in v4.3.dev.mono.custom_build [ffc41fb]. Here's a stacktrace:
It looks like the regression was introduced by 0331ecb. cc @ajreckof |
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Tested versions
System information
Godot v4.3.dev6.mono - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 590 Series (Advanced Micro Devices, Inc.; 31.0.21912.14) - AMD Ryzen 5 3600 6-Core Processor (12 Threads)
Issue description
I have a scene with a Node with an attached C# script that exports a
Godot.Collections.Dictionary
.In the inspector for that Node, if I create a new Dictionary in the exported property, then delete it, then create a new dictionary, the editor crashes. This crash does not occur in 4.2.
Steps to reproduce
Minimal reproduction project (MRP)
DictionaryExportBug.zip
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