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Godot v4.3.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 Threads)
Issue description
When we select any FBX file in the file manager, the menu presets are duplicated in the import tab.
This only happens with FBX files, there is no such problem with GLTF/GLB.
Steps to reproduce
Move any fbx file to the project, select the import tab, click on the button with presets
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered:
Tested versions
This happens since version 4.3 dev4+, 4.3 beta1
System information
Godot v4.3.dev4 - Windows 10.0.19045 - Vulkan (Forward+) - dedicated Radeon RX 560 Series (Advanced Micro Devices, Inc.; 31.0.14001.45012) - Intel(R) Core(TM) i5-4570 CPU @ 3.20GHz (4 Threads)
Issue description
When we select any FBX file in the file manager, the menu presets are duplicated in the import tab.

This only happens with FBX files, there is no such problem with GLTF/GLB.
Steps to reproduce
Move any fbx file to the project, select the import tab, click on the button with presets
Minimal reproduction project (MRP)
N/A
The text was updated successfully, but these errors were encountered: