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Changing CSV file import settings crashes to desktop #92964
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Bisecting points to #92197 as the culprit: Here the backtrace with debug symbols:
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Tested versions
System information
Godot v4.3.beta1 - Pop!_OS 22.04 LTS - X11 - Vulkan (Forward+) - dedicated AMD Radeon RX 6750 XT (RADV NAVI22) () - AMD Ryzen 5 5600 6-Core Processor (12 Threads)
Issue description
While trying to disable the importing of a CSV file, the Godot Editor crashes directly to desktop
I tried both CSV import options (see
Steps to reproduce
)After the crash I created a separate empty project and put the same crashing file there, and the crash still occurs.
After this I ran the Godot editor using
-- verbose
, entire log is below:Crash happens just after
EditorFileSystem: "res://loc.csv" import took 4 ms.
Steps to reproduce
Import AS:
> ` dropdownKeep file (export as is)
Skip file (export as is)
Both
Option 1
andOption 2
crash to desktopMinimal reproduction project (MRP)
test-csv-import-disable.zip
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